Seeing all the discourse about how games do not support something if they do not have rules for it, I had a revelation. There is a glaring omission - no games support the veritable act of gaming itself! Therefore, no games actually support the gaming experience and the entire holy mission of role-playing games is a failure.
So sad!
But, there is a cure - simply close the loop and use the system itself. When you are thinking of running a game, just roll:
For D&D-alikes
- Critical Success: You played the best game and everyone cheered at the end.
- Success: You had a good session and your players want more.
- Failure: You had a frustrating session full of boredom and arguments.
- Critical Failure: You had the worst session ever and everyone quit.
For PBTAs:
Run the Game: think about your players and roll+run.
- On a 10+ you had a good game.
- On a 7-10 you had a good game but payed so dearly for it you wish you hadn't even tried.
- On a miss (6-), you had a terrible game and look stupid.
Best part is the experience of gaming is so well supported it elides every inconvenience!
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